Every skill in the code is given a letter, A through G. The farther in the alphabet, the higher the difficulty. For example, a back tuck on floor is an "A", while a Layed Out Double Arabian is a "G". Each letter of skill has a corresponding point value and it goes in order:
|A||.1||Kip||Split Leap||Back Tuck|
|C||.3||Giant w/ Full Turn||Back Tuck||Triple
|E||.5||Bhardwaj||Layout to 2 Feet||Full In|
|F||.6||Double Double||Double Front||Layout
Pretty simple, right? It's all decided based on perceived difficulty by FIG. As you can see, skills that we call the same thing will have different values based on event. Not surprisingly, with skills done on both beam and floor, the beam values will be worth more.
On bars it's a straight forward 8 skills but on beam and floor, you must count a minimum of 3 dance skills. So, even if you've got 8 acro skills that are D or higher on floor (if that were realistically possible), you'd still have to count three of your dance skills that were only As and Bs.
A skill can only be counted for credit once in an exercise. Wanna do 2 double arabians? You better make one of them piked.
All of the individual skill values, including vaults are in the Code of Points.
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